Socket.IO 2.0.0 is finally here!
We just published some quick fixes!
We just published two fixes for
webpackis now completely straightforward. No need to
Improved the JSONP transport when
engine.io-clientare lazily evaluated or the
<script>tag that included them gets removed.
We published three minor releases right after
1.4.0 addressing build issues in different environments.
Socket.IO 1.4.0 ship with new features like automatic compression for XHR and WebSockets, lots of bug fixes and significant performance and memory improvements.
Socket.IO 1.3.7 includes support for io.js and Node.JS 4.0.0.
Socket.IO 1.3.6 addresses a build issue with the
ws module on Windows.
Today were very happy to introduce Socket.IO P2P, the easiest way to establish a bidirectional events channel between two peers with a server fallback to provide maximum reliability.
I'm really proud to announce the first release of the Socket.IO C++ Client on GitHub!