Today were very happy to introduce Socket.IO P2P, the easiest way to establish a bidirectional events channel between two peers with a server fallback to provide maximum reliability.
I'm really proud to announce the first release of the Socket.IO C++ Client on GitHub!
Socket.IO 1.3.5 addresses a parser issue. Upgrade recommended. Completely backwards-compatible.
Socket.IO 1.3.4 corrects the
1.3.3 build that included extra unused code.
Socket.IO 1.3.3 is a backwards-compatible recommended upgrade for everyone.
It addresses a bug in the parser that could break the decoder with maliciously-crafted binary packets.
We now warn about errors in the console if you dont manually specify an
errorevent handler for
Socketobjects on the server.
As usual, you can grab the latest client from the CDN!